
www.box.net/shared/e7e06p69c9
Moved/panned some things around to get room for more things.
Refolded two earlier versions into number 10 version. Touched
up some levels with gate and limiting. Couple new yells. NEXT!
Previous thread: www.b3ta.com/board/9920789
( ,
Wed 17 Feb 2010, 5:46,
archived)
Moved/panned some things around to get room for more things.
Refolded two earlier versions into number 10 version. Touched
up some levels with gate and limiting. Couple new yells. NEXT!
Previous thread: www.b3ta.com/board/9920789

this is where I got to, though I was only working here with parts nine and ten, two of my earlier tracks and a cut up bass sample:
www.box.net/shared/7sdbj4s080
at what point will this degenerate completely into white noise..
( ,
Wed 17 Feb 2010, 6:08,
archived)
www.box.net/shared/7sdbj4s080
at what point will this degenerate completely into white noise..

Nice thumps, now we're at 11a 11b. Next player can use either or both.
( ,
Wed 17 Feb 2010, 6:30,
archived)

( ,
Wed 17 Feb 2010, 6:54,
archived)

added a few bits using reason:
www.box.net/shared/jfvazxyd0c
( ,
Wed 17 Feb 2010, 7:23,
archived)
www.box.net/shared/jfvazxyd0c

Ok, nice might be too tidy a word for this. [/;-D
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Wed 17 Feb 2010, 7:27,
archived)

laters..
( ,
Wed 17 Feb 2010, 7:45,
archived)

that's at least a dozen versions by seven or more people
ENOUGH FOR A TEN MINUTE DOOM MIX
( ,
Wed 17 Feb 2010, 9:53,
archived)
ENOUGH FOR A TEN MINUTE DOOM MIX