
Corporately, I mean. I'm sure individual workers are lovely people stuck in shit jobs. The CEO was caught ordering people to shut up, don't be inventive, don't make new games, just clone other ones.
( , Mon 29 Oct 2012, 13:38, Reply)

Who are really just the latest and particularly succesful throw-and-knock-shit-down game purveyors, CtC was just another one.
Zynga do direct clones - here's a quicky:
www.forbes.com/sites/insertcoin/2012/08/08/a-photo-retrospective-of-the-games-developers-claim-zynga-has-cloned/
( , Mon 29 Oct 2012, 13:43, Reply)

Assumed they did angry birds too, which is practically a whole new game compared to those Zynga copies.
( , Mon 29 Oct 2012, 13:48, Reply)

It's ok for "experience", but I think they want to be somewhere better.
( , Mon 29 Oct 2012, 13:52, Reply)

Isn't that what EVERY game developer does?
Games industry is getting like hollywood now.
As long as everyone keeps going out and buying Call of Duty 12 and Fifa 2020, why should they bother spenidng $100million developing a new game that will probably bomb?
( , Mon 29 Oct 2012, 14:21, Reply)

are updates to existing games, owned by the people that designed them and are popular. Zynga merely stole the games outright, copied them, then used their massive marketing budget, obtained from stealing previous games, to be more popular than the original.
( , Mon 29 Oct 2012, 14:39, Reply)

There's taking the basic idea, or a certain gameplay aspect, but that's not enough "theft" for Zynga.
EA filed a lawsuit against them for stealing concepts and ideas from The Sim's Social for The Ville, pointing out that their character skin tones had the exact same RGB coordinates, which could only really have happened via direct copy.
More stuff here: www.joystiq.com/2012/08/03/highlights-from-eas-lawsuit-against-zynga/
( , Mon 29 Oct 2012, 16:28, Reply)