Restti
Hello!! :D
I posted unusual taste.
Resetti in the Cake.
Freebase....Hmm.
It also someday.
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Thu 22 Sep 2011, 14:44,
archived)
Hello!! :D
I posted unusual taste.
Resetti in the Cake.
Freebase....Hmm.
It also someday.
mad as a box of salted frogs attached by two copper wires to a lemon!
Edit: I am going mad, I am need some advice about aligning objects to a surface in 3D studio max, very near point of pulling my hair out!
Gaz me if you think you can help.
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Thu 22 Sep 2011, 14:50,
archived)
Gaz me if you think you can help.
what you need to do
is replace the lemon with a lime. i know, i know, it's a controversial step but it really does work.
can't help you, sorry
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Thu 22 Sep 2011, 14:55,
archived)
can't help you, sorry
Is the surface animating?
Make a null object (one of those invisible green plus shaped object) and use a position / rotation constraint to 'fix' it to the surface of your object. Then align the object you want to this null, then link it to it so it moves with it.
You can also use vertex point constraints, but ill have to have a tinker to remember how to do it. I once affixed a fluffy bunny tail to a bunny girl character i made, so that it moves with the surface, but that was wayyy back in 2004.
Its pretty complicated, and ive not done it for several years...
If you give me more info, i can probably help you - especially if its a modeling thing. If its an animation / rigging thing, ill do my best, but i cant promise anything...
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Thu 22 Sep 2011, 14:56,
archived)
You can also use vertex point constraints, but ill have to have a tinker to remember how to do it. I once affixed a fluffy bunny tail to a bunny girl character i made, so that it moves with the surface, but that was wayyy back in 2004.
Its pretty complicated, and ive not done it for several years...
If you give me more info, i can probably help you - especially if its a modeling thing. If its an animation / rigging thing, ill do my best, but i cant promise anything...
No it's a still image.
I have a very irregular landsurface that I need to place buildings on. But I need to maintain the layout of the structures, while making sure they respect the contours.
Edit: I'll make a jpg up and Gaz it to ya.
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Thu 22 Sep 2011, 14:58,
archived)
Edit: I'll make a jpg up and Gaz it to ya.
Or...
B3ta tech - Use the lemon algorithms
Star trek tech - Use the alignment compensators
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Thu 22 Sep 2011, 15:03,
archived)
Star trek tech - Use the alignment compensators
Hooray! B3ta is made of cake! Unless its some other creamy substance... o.O
Freebase, definately :-D
PS - that Mole isnt a sargeant...
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Thu 22 Sep 2011, 14:52,
archived)
PS - that Mole isnt a sargeant...