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# Hang in there, soldier!

(, Tue 7 Feb 2012, 21:56, archived)
# I love this.
:D

(, Tue 7 Feb 2012, 21:58, archived)
# For some reason,
I love that...
(, Tue 7 Feb 2012, 21:59, archived)
# *frantic gleeful clapping*
(, Tue 7 Feb 2012, 22:05, archived)
# *frantic gleeful thigh slapping*
(, Tue 7 Feb 2012, 22:11, archived)
# This is... something

(, Tue 7 Feb 2012, 22:13, archived)
# Ha-ha!
(, Tue 7 Feb 2012, 22:14, archived)
# LOL!
(, Tue 7 Feb 2012, 22:49, archived)
# 8D
(, Tue 7 Feb 2012, 22:12, archived)
# Yes!
(, Tue 7 Feb 2012, 22:08, archived)
# All sorts of awesome :D
(, Tue 7 Feb 2012, 22:08, archived)
# This I love.
{XD
(, Tue 7 Feb 2012, 22:15, archived)
# when you were making this did you find it tricky to keep the b3ta text in the one place with that awkward moving camera angle
or have you got some fancy way of doing it?
(, Tue 7 Feb 2012, 22:18, archived)
# Plain old manipulation.
Just lined the sign up with an object on the desk in front, so whenever the object moved, I twisted the sign to match it.
Luckily, the desk was remarkably close to the wall, so it matched-up quite nicely.
(, Tue 7 Feb 2012, 22:39, archived)
# ah, nice job
it can be an awful cunt to pull off at times
(, Wed 8 Feb 2012, 0:57, archived)
# hahaha!
lovely.
(, Tue 7 Feb 2012, 22:21, archived)
# \o/
(, Tue 7 Feb 2012, 22:22, archived)
# hahaha
WTF

Edit hahahaha fantastic
(, Tue 7 Feb 2012, 22:48, archived)