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# not sure how this happened but a newsletter
ok I know - I also wrote some code that parsed the site so I could get a draft and then hand edit it - figured it was worth a go.

www.b3ta.com/newsletter/issue670/
(, Fri 4 Dec 2015, 16:49, archived)
# excellent, so what percentage is robot?
(, Fri 4 Dec 2015, 16:54, archived)
# hard to answer really
basically if it says X say, "This monkey gif is amazing" then that's probably code that's lifted stuff from board

But then, I've still edited a fair bit of that too.

Essentially makes a broken first draft that I can fix.

It's not that different from how I used to do it - just removes all the fucking cut and paste and jumping around to diff bits of the site.
(, Fri 4 Dec 2015, 17:00, archived)
# i was parsing this chick so hard the other night
(, Fri 4 Dec 2015, 16:54, archived)
# Wow
This was a strange moment to check out /board again. Thanks Rob!
(, Fri 4 Dec 2015, 16:55, archived)
# ^this
(, Fri 4 Dec 2015, 18:11, archived)
# God works in mysterious whey
(, Fri 4 Dec 2015, 21:00, archived)
# WTF!!
(, Fri 4 Dec 2015, 17:16, archived)
# FUCKY WHAT!
(, Fri 4 Dec 2015, 17:26, archived)
# Links -->
Wait, what the hell just happened?

I for one welcome our new newsletter-reaping robot overlord.
(, Fri 4 Dec 2015, 17:53, archived)
# It's like a comet
None for ages, then one comes along at once!

rob, are you a queen? Smashy wants a knighthood.
(, Fri 4 Dec 2015, 18:06, archived)
# I once planned a whole complicated honours system for b3ta
but I forget how it worked
(, Fri 4 Dec 2015, 18:10, archived)
# Free money all around, one hopes
(, Fri 4 Dec 2015, 19:55, archived)
# Your monkey newsletter is amazing!!
put that in your cron and parse it
(, Fri 4 Dec 2015, 22:09, archived)
# WTF?!
(, Sat 5 Dec 2015, 22:09, archived)