in fact, its a normal post.
oh, and don't post PNG files, especially 115KB ones. try exporting as a JPEG for stills, and GIF for animations
(,
Mon 17 Nov 2003, 17:03,
archived)
oh, and don't post PNG files, especially 115KB ones. try exporting as a JPEG for stills, and GIF for animations
their jpg eviqualents.
(,
Mon 17 Nov 2003, 17:08,
archived)
they're good for ones where you've put a jpeg onto a static coloured background or something
(,
Mon 17 Nov 2003, 17:09,
archived)
but I don't think you get the same levels of compression.
Though I must admit I've only used them a few times, then I normally do animations.
(,
Mon 17 Nov 2003, 17:11,
archived)
Though I must admit I've only used them a few times, then I normally do animations.
except they bork up in some versions of mozilla. (my binary asked for a plugin for it, fer chrissakes)
plus that one is huge for its dimensions.
anyway, i save ALL of my images in png, but i remember to export them that's all.
we were all n00bs once
(,
Mon 17 Nov 2003, 17:07,
archived)
plus that one is huge for its dimensions.
anyway, i save ALL of my images in png, but i remember to export them that's all.
we were all n00bs once
and obviously psd for photoshop, but i import into fireworks anyway for better compression.
(,
Mon 17 Nov 2003, 17:09,
archived)
i always used to go the other way... i'd make anims then go to imageready/photoshop for compression
(,
Mon 17 Nov 2003, 17:10,
archived)
but my copy of photoshop is utter bum poo anyway, damn kazaa...
(,
Mon 17 Nov 2003, 17:11,
archived)
if you export as a jpg, the image will be about 10% in filesize.
glad to have you on board!
(,
Mon 17 Nov 2003, 17:10,
archived)
glad to have you on board!
whilst vector images should be gifs or pngs.
In this case a jog would be about 16k and a 8-bit png about 25k, but the quality's not as good.
(,
Mon 17 Nov 2003, 17:13,
archived)
In this case a jog would be about 16k and a 8-bit png about 25k, but the quality's not as good.