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# we should never have moved into the new offices
(, Fri 21 Nov 2003, 11:06, archived)
# good
olde q-bert :)
(, Fri 21 Nov 2003, 11:07, archived)
# oh the memories!
Woo to you as usual.
(, Fri 21 Nov 2003, 11:07, archived)
# Yay!
hahahaha

although that game was bloody solid.
(, Fri 21 Nov 2003, 11:07, archived)
# MISCHIEF I DECLARE
SORRY FOR PUTTING MY STUPID POST ABOVE YOURS
YOURS IS QUITE ALOT BETTER
!!!!!!!!!!!!!
(, Fri 21 Nov 2003, 11:07, archived)
# how silly
(, Fri 21 Nov 2003, 11:07, archived)
# Love it
Great board this morning
(, Fri 21 Nov 2003, 11:08, archived)
# I concur!
(, Fri 21 Nov 2003, 11:10, archived)
# do you concur?
i concur.
(, Fri 21 Nov 2003, 11:11, archived)
# I concur.
On that note, I'm off. Done 3 hours work this morning. I'm off to climb Mount Snowdon. See you Monday, or on a 999 re-enactment.

Ta ta.
(, Fri 21 Nov 2003, 11:14, archived)
# don't forget
the kendal mint cake
(, Fri 21 Nov 2003, 11:15, archived)
# kendal mint cake
you get when in the lake district innit
(, Fri 21 Nov 2003, 11:42, archived)
# Woo
Have a retro games woo yay that I've been saving for just such an occasion
(, Fri 21 Nov 2003, 11:11, archived)
# how kind!
thank you.
(, Fri 21 Nov 2003, 11:12, archived)
# Yay
but the poor chap looks a bit left out without bobble
(, Fri 21 Nov 2003, 11:12, archived)
# You're right
I do need to re do it with both of them. And add more frames to make it a bit smoother. Ho hum.
(, Fri 21 Nov 2003, 11:14, archived)
# No I think
the frames are just right, probably smoother than it was on the game. I used to love that game before it went a bit wrong with that rainbow one
(, Fri 21 Nov 2003, 11:16, archived)
# Agreed
The series definately went tits up with rainbow island. Wtf was that all about.
(, Fri 21 Nov 2003, 11:28, archived)
# yeah yeah yeah!
q-bert was ace - until you made the spazz move and fell off. It was so blooming addictive too.
(, Fri 21 Nov 2003, 11:22, archived)
# did this a while back, not sure why

HUZZAH for q*bert
(, Fri 21 Nov 2003, 11:28, archived)
# Yay
(, Fri 21 Nov 2003, 16:03, archived)