

this animation ran perfect at 500x500 px, when IR resized to small, it put in a slight shudder in the frame movements, too small to adjust by moving individual layers - ideas ne1?

and put the static parts on a single layer
edit: hope that didn't sound patronising or anything!
( ,
Tue 9 Mar 2004, 21:47,
archived)
edit: hope that didn't sound patronising or anything!

head & legs are same img all the way through.
Its not like im a n00b at PS & IR - its very embarressing to admit i have a problem....
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Tue 9 Mar 2004, 21:50,
archived)
Its not like im a n00b at PS & IR - its very embarressing to admit i have a problem....

..is that it is to do with the way IR & PS resample the image when resized.
(it still had the shift in IR pre-export)
( ,
Tue 9 Mar 2004, 21:56,
archived)
(it still had the shift in IR pre-export)

Even if you export it at the proper size then try resizing *that* it still messes up.
( ,
Tue 9 Mar 2004, 22:02,
archived)

bite my shiny metal ass!
sorry i know not how to help, i just love bender b rodriguez
( ,
Tue 9 Mar 2004, 21:49,
archived)
sorry i know not how to help, i just love bender b rodriguez

know anything about opening sites with fopen() and the like
( ,
Tue 9 Mar 2004, 21:46,
archived)

be able to help
( ,
Tue 9 Mar 2004, 21:49,
archived)

Simple idea, well executed. Message in the eyes. Don't look at the eyes!
The eyes need gouging out.
( ,
Tue 9 Mar 2004, 21:42,
archived)
The eyes need gouging out.

but are you ALWAYS this picky about peoples abilities?
let the fluffyness resume.
( ,
Tue 9 Mar 2004, 21:45,
archived)
let the fluffyness resume.

You don't get that gag? Jeezus on a bike. I'm wasted here. Wasted, I tell you.
( ,
Tue 9 Mar 2004, 21:47,
archived)