

I could have sworn it was. STOP MESSING WITH MY HEAD!
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Tue 4 Nov 2008, 2:26,
archived)

Anyway, captain wow was annoyed that there was no-one on here with Dead Space that she could talk to.
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Tue 4 Nov 2008, 2:42,
archived)

Someone started a thread on /talk earlier saying they'd completed it. It's fucking brilliant - first good new survival horror IP in a long time.
It's very very obvious which games it takes its myriad influences from but I don't think that's a bad thing in such a linearly progressive medium as video games.
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Tue 4 Nov 2008, 2:49,
archived)
It's very very obvious which games it takes its myriad influences from but I don't think that's a bad thing in such a linearly progressive medium as video games.

I haven't played a huge number of recent games and the ones I have played I have generally been underwhealmed by, which doesn't make me think much of the progression of commercial video games.
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Tue 4 Nov 2008, 3:00,
archived)

It's one of those pretentious marketing phrases which you can't help but begin to use. I do play a lot of video games but that doesn't seem to matter with Dead Space. It's so cinematographic (I'm amazed that's a word) that my flat mate is happy to just watch me play it on his Xbox.
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Tue 4 Nov 2008, 3:40,
archived)

Surely the correct wanker marketing term would be 'Survival Horror content'?
And by cinematographic do you mean (and I assume you mean something) that it looks AWESOME! Because my experience with things which look AWESOME! is that they are generally aimed at the young Americanish Xbox market. Things like gears of war, which looks great when you are hiding behind walls and firing blind over the top of them, or sawing someone in half with a chainsaw bayonet.
But in practice play like shite and have no or very little innovation in gameplay, gears of war basically just consisting of hiding behind a wall and making sure you have enough ammo and the occasional attempt to use the melee chainsaw brings the realisation that it's such a long and easily interrupted animation you may as well just shoot the person.
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Tue 4 Nov 2008, 3:58,
archived)
And by cinematographic do you mean (and I assume you mean something) that it looks AWESOME! Because my experience with things which look AWESOME! is that they are generally aimed at the young Americanish Xbox market. Things like gears of war, which looks great when you are hiding behind walls and firing blind over the top of them, or sawing someone in half with a chainsaw bayonet.
But in practice play like shite and have no or very little innovation in gameplay, gears of war basically just consisting of hiding behind a wall and making sure you have enough ammo and the occasional attempt to use the melee chainsaw brings the realisation that it's such a long and easily interrupted animation you may as well just shoot the person.

Oh my christing Buttercups!
No sleep for me tonight.
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Tue 4 Nov 2008, 2:27,
archived)
No sleep for me tonight.

I'm playing crisis warhead and just waiting for something to jump out at me......
damn these new high end PC games machines.....
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Tue 4 Nov 2008, 2:30,
archived)
damn these new high end PC games machines.....

I started two characters, a homely christian fellow and a vindictive murderous bitch.
Within a few minutes of play outside the vault each was playing an entirely different game.
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Tue 4 Nov 2008, 2:32,
archived)
Within a few minutes of play outside the vault each was playing an entirely different game.

I thought it was one of them daft "monsters waiting to get you in the dark games" like doom 3 was. That really pissed me off.... you can have a torch and a gun. but only one at a time. like they never head of tactical lights ffs....
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Tue 4 Nov 2008, 2:36,
archived)

but the RPG element is downright daunting.
I accidentally uncovered an ability called "Dream Crusher", which reduces enemy critical hits on me, after I shat all over someone's ambitions.
Provoked a genuine "lol whut?"
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Tue 4 Nov 2008, 2:43,
archived)
I accidentally uncovered an ability called "Dream Crusher", which reduces enemy critical hits on me, after I shat all over someone's ambitions.
Provoked a genuine "lol whut?"

Like where you can make people's equipment malfunction or stuff like that. Those types of games always get far too complicated and irritating.
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Tue 4 Nov 2008, 2:48,
archived)

If you didn't like Bioshock, Mass Effect, Oblivion etc. then this is one to avoid.
No psychic or magic abilities from what I've seen but lots of ways to customise your character's gameplay.
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Tue 4 Nov 2008, 2:51,
archived)
No psychic or magic abilities from what I've seen but lots of ways to customise your character's gameplay.

That was the most annoying thing about Mass Effect, the fucking powers. The shooting was great but there was too much emphasis on getting new powers whilst only getting marginally improved versions of existing weapons. And the tactical pause menu thing was pointless.
If it's more like bioshock's powers that might be bareable, because they were all basically just close range weapons of various sorts.
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Tue 4 Nov 2008, 2:57,
archived)
If it's more like bioshock's powers that might be bareable, because they were all basically just close range weapons of various sorts.