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# Well, if you do blow them up
Make sure you have interpolation turned off, that way you should juet get it enlarged exactly.

What are you using to design them in?
(, Thu 28 Jan 2010, 23:26, archived)
# I'm not designing them at all yet.
I have things like CS2, paint.net, gimp and inkscape.
(, Thu 28 Jan 2010, 23:28, archived)
# I use GIMP for that sort of thing
You can turn on a grid and snap to it, then just make yourself a custom square brush of the same size as your grid squares
(, Thu 28 Jan 2010, 23:30, archived)
# well, on gimp
1) make a new picture, 4x4 large
2) draw what little you can draw with 16 pixels
3) go to image, enlarge image
4) make sure "interpolation" is set to "none"
5) put in the final size, say 250x250
6) look at the glorious big squares that come out
7) masturbate gently
8) masturbate ferociously
9) bleed
(, Thu 28 Jan 2010, 23:32, archived)
# I usually
skip steps 1-6
(, Thu 28 Jan 2010, 23:34, archived)
# i find they heighten the anticipation
but, ultimately, sometimes you just want to get down to it
(, Thu 28 Jan 2010, 23:40, archived)
# if I try to do steps 1-6
I find I've white weewee'd in my pants by step 4
(, Thu 28 Jan 2010, 23:48, archived)
# ^^ Indeed this also
(, Thu 28 Jan 2010, 23:35, archived)
# i remember once designing a sprite for snoopy's broken and bandaged paw on the speccie
took two 8x8 blocks to do it but it didn't half come out nicely.

this is little to do with what we're talking about here, but you could get nice results in 8x16 blocks.

4x4 is just a bit too small, except on the streets of london where it's a bloody menace.
(, Thu 28 Jan 2010, 23:41, archived)
# Hahah, I meant draw it with pixels that were 4x size, not the entire image 4x4.
But that seems like it could work enlarging it from 1x size. I'll have a play later.
(, Thu 28 Jan 2010, 23:36, archived)
# i thought you were some kind of super-genius :(
*masturbates ferociously*
(, Thu 28 Jan 2010, 23:38, archived)
# I ALREADY TOLD YOU, USE PAINT
KING AMONG GRAPHICS PACKAGES
(, Fri 29 Jan 2010, 0:24, archived)
# Let's Space Shit!


(, Thu 28 Jan 2010, 23:44, archived)
# photoshop, turn on grid lines
(, Thu 28 Jan 2010, 23:59, archived)