
Hot DP* action with balls swinging everywhere. A mesmerising physics simulator that’s as pointless as it is beautiful. Procrastinate like there’s no tomorrow (because there isn’t).
*Double Pendulum
Interactive Double Pendulum Simulator | Chaos Theory Physics

( , Sat 6 Sep 2025, 9:22, Reply)

Well, my son has been playing with this for literally half an hour at this point so I think you've got a fan
( , Sat 6 Sep 2025, 12:40, Reply)

Cool. Ivé just realised it isn't great when viewed in landscape. I'll work on some fixes
( , Sat 6 Sep 2025, 13:18, Reply)

Was a lot harder than I expected. I gave up of course, beer time!
( , Sat 6 Sep 2025, 13:43, Reply)

The damping seems to control the speed (or gravity) rather than take energy out of the system - is that intentional?
( , Sat 6 Sep 2025, 17:58, Reply)

Intentional currently. I have struggled with this aspect, I had another build that would crush momentum pretty much on the first or second swing with the damper slider at low values.
( , Sat 6 Sep 2025, 19:51, Reply)

Err.. may have fixed it. Try it again. You may have to clear cache or use different browser or private mode or something to see the change?
( , Sat 6 Sep 2025, 21:18, Reply)

Just increase one of the masses suddenly at the crucial moment and you can get them flailing about way faster than they would otherwise!
( , Sun 7 Sep 2025, 22:00, Reply)

Made with your thingy as the basis though.
BTW what happens when you give either pendulum negative weight?
( , Sat 6 Sep 2025, 21:16, Reply)

Trail length to 0
Trail length to infinity
Time speed control
LFOs for the pendulum lengths
Manual zoom (and, if it's not too much trouble, camera angle)
Numeric angle labels in pause mode
Hide pendulums on/off (especially in png output)
Save initial conditions/settings
Customisable colours
Output as .wav
( , Sun 7 Sep 2025, 18:50, Reply)

Great feedback. I'll try and integrate a few of those.
FYI, if you press the share button, you will get a link that saves your parameters in the URL. So when opened from that created URL, your unique setup will be loaded
( , Mon 8 Sep 2025, 11:42, Reply)

Camera angle is a bit of a silly one, but I'd be really interested in getting a wav output for this, or better yet, a VST version of this. Chaos oscillators. Mmmm.
( , Mon 8 Sep 2025, 20:16, Reply)

.wav ? I know that as an audio file. Do you mean an output like you see on films when someone is having a lie detector test?
What are you meaning by camera angle? Send a screenshot if you can
( , Tue 9 Sep 2025, 13:40, Reply)

The different waveforms (like sine, triangle, square) are often named for the shapes they make when plotted on a polar (circular) graph, which looks just like the visual output of your chaos pendulums.
But a .wav is an actual audio file, not just another visualisation.
Here's a clue:

Though I imagine the best place for a zero line would be at 6 o'clock rather than 3.
I can't screenshot a feature that doesn't exist but if you're on Vivaldi go Page Actions/Transform 3d to see approximately 1% of what I mean. If you've ever played a computer game where the 'camera' follows your sprite/avatar around, and you can grab the image and move the camera angle - that!
( , Tue 9 Sep 2025, 15:35, Reply)

Those waveforms get their names from the shapes they make on cartesian plots. A square wave on a polar plot isn't square.
( , Sat 13 Sep 2025, 5:22, Reply)

( , Sun 7 Sep 2025, 14:59, Reply)