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This is a link post Color cube, moire pattern extravaganza. I made this!
New and improved. Silent, won't mess with your chi.
(, Thu 21 May 2015, 1:48, Reply)
This is a normal post Ow! My Chi!
I like this.
(, Thu 21 May 2015, 2:06, Reply)
This is a normal post I should have mentioned it's garish and resembles flashing lights
Sorry bout that.
(, Thu 21 May 2015, 4:19, Reply)
This is a normal post That is very lovely.
And you are a wizard.
(, Thu 21 May 2015, 9:02, Reply)
This is a normal post how's three.js going?
genuine question, not got around to fiddling with it yet
(, Thu 21 May 2015, 10:00, Reply)
This is a normal post It's fun but I'm too ambitious and get bogged down fast.
To wit: websocket is a new technology that would be great for making a multiplayer web 3D game, but I got distracted by Mr. Doob's Periodic Table and wanted to adapt it. Realizing I didn't really know CSS I started reading about it at w3 schools and since then I think some of my brain has turned to liquid. I would like to have a perlin noise generated height field that seamlessly tiles space for an open world on the web. Sort of a pipe dream at the moment. Thanks for asking!
(, Thu 21 May 2015, 16:34, Reply)
This is a normal post funnily enough (ha ha)
I was thinking exactly the same thing about perlin noise genned maps - was going to use this example as a test base (but never got around to it): threejs.org/examples/webgl_terrain_dynamic.html
(, Fri 22 May 2015, 11:52, Reply)
This is a normal post Colour

(, Thu 21 May 2015, 16:40, Reply)
This is a normal post bully

(, Fri 22 May 2015, 3:46, Reply)