the really round and fluffy types. Make a seamless texture out of them and use that as the brush texture to draw your smoke with. Then add light/shadow layers using linear dodge and multiply layers. Then if it still needs more volume, copy the original layer, grayscale it, emboss it with a strong emboss. Copy that layer and for one of them, use adjust levels bringing up the black till all you have left are some white sections - make this layer color/linear dodge. Then for the other emboss layer, adjust levels bringing the white down till all you have are some black sections, and use multiply mode on that layer. Then fiddle with opacities and maybe soften them a little
(Damocleswants no part of your debauchery,
Sat 11 Feb 2006, 19:13,
archived)
.....and breathe
(Ironman tetsuoBack once again with the renegade mastah!,
Sat 11 Feb 2006, 19:39,
archived)
*exhales*
*wilts plants*
(Damocleswants no part of your debauchery,
Sat 11 Feb 2006, 19:43,
archived)
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