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# scream if you want to go faster
(, Sun 29 Mar 2009, 22:36, archived)
# This is exactly like my drive to work in the morning up the M1.
Except the wheel's on the wrong side.

::edit:: and there isn't a Mercedes Sprinter in front of your drawing.

Woo and click!
(, Sun 29 Mar 2009, 22:38, archived)
# They've spruced the Channel Tunnel up a bit since my last trip.
And nicely!

Also, minor TJ - I think I've worked out how to do the tiltshift thing in Paint.NET:

(, Sun 29 Mar 2009, 22:38, archived)
# your blur needs to be less obviously defined at the edges
but essentially that's it
(, Sun 29 Mar 2009, 22:39, archived)
# Ta!
I did try to sort that out a bit, but it's not quite photoshop...
(, Sun 29 Mar 2009, 22:41, archived)
#
That is really good.

Wish I could do these.
(, Sun 29 Mar 2009, 22:40, archived)
# you can,
it's a piece of piss
just google 'tilt shift tutorial'
it's been around for ages
(, Sun 29 Mar 2009, 22:41, archived)
# the trick is to subvert it a bit
(, Sun 29 Mar 2009, 22:43, archived)
# LOL Awesome!
(, Sun 29 Mar 2009, 22:51, archived)
# Will do.
I don't have Photoshop, but I presume it's possible with PSP Photo?
(, Sun 29 Mar 2009, 22:44, archived)
# it's possible with any photo manip software that can do more than basic selections
(, Sun 29 Mar 2009, 22:46, archived)
# Get Paint.NET
Free and quite easy to use. It has an awful lot of very good plug-ins at the paint.net forum. Basically, it's the big brother of MSPaint.
(, Sun 29 Mar 2009, 22:48, archived)
# You ever seen anything I've posted?
Damn - I can hardly cope with the tools I've got!

I'll give it a look though. Thank you.
(, Sun 29 Mar 2009, 22:52, archived)
# it's even more effective
with PSP photo due to the built in depth of field focus filter
(, Sun 29 Mar 2009, 22:51, archived)
# try
tiltshiftmaker.com/

/no-photoshop blog
(, Sun 29 Mar 2009, 22:52, archived)
# blur the top and bottom of an image
(, Sun 29 Mar 2009, 22:42, archived)
# rinse, repeat
(, Sun 29 Mar 2009, 22:44, archived)
# cook on a gentle heat for 30 minutes
(, Sun 29 Mar 2009, 22:45, archived)
# then put in the bin
(, Sun 29 Mar 2009, 22:46, archived)
# Thanks!
There's good tutorial for photoshop somewhere on t'net. I guess if the photo's right to start with, then it's not too difficult?
(, Sun 29 Mar 2009, 22:42, archived)
# That's super
I just made 2 more



Click for bigger (281 kb)



Click for bigger (273 kb)


All I did of course was blur the top and bottom of an image.
(, Sun 29 Mar 2009, 22:53, archived)
# I love these things.
*runs off to look for more source images*
(, Sun 29 Mar 2009, 22:57, archived)
# oh god
(, Sun 29 Mar 2009, 23:06, archived)
# It's ok
I'm not going to post them in new threads (assuming I do post them)...
(, Sun 29 Mar 2009, 23:09, archived)
# is that a little chef?
(, Mon 30 Mar 2009, 0:58, archived)
# AAARRRRRRRRRRRRGGGGGGGGGGGGGGGGHHHHHHHHHH!
enough?
melty Woos
(, Sun 29 Mar 2009, 22:38, archived)
# AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
(, Sun 29 Mar 2009, 22:38, archived)
# woo!
mind your stuck on mirror don't fall off...
(, Sun 29 Mar 2009, 22:39, archived)
# class
are you going to colour it?
(, Sun 29 Mar 2009, 22:40, archived)
# i'm no good at colouring :(
(, Sun 29 Mar 2009, 22:41, archived)
# why not use the texture thing?
(, Sun 29 Mar 2009, 22:44, archived)
# texture thing?
(, Sun 29 Mar 2009, 22:45, archived)
# like tracing lumping stuff by rubbing crayons on it
but with a painty programme?
(, Sun 29 Mar 2009, 22:47, archived)
# i don't know what you mean but it all sounds very complicated
(, Sun 29 Mar 2009, 22:51, archived)
# get some crayons
get some bark (like the stuff on trees and not the type often found on a dog)
put paper on the tree - apply crayon
result!
(, Sun 29 Mar 2009, 22:55, archived)
# interesting
i may well give that a try :D
(, Sun 29 Mar 2009, 23:02, archived)
# your vehicle appears to be foreign
and ergo defective.

I did a a thing last night. It is less involved than your thing, but then I don't have a bad case of the mentals ;)



Click for bigger (359 kb)
(, Sun 29 Mar 2009, 22:41, archived)
# that's excellent :D
(, Sun 29 Mar 2009, 22:45, archived)
# I'm sorry, I couldn't help but fill the shape.
(, Sun 29 Mar 2009, 22:43, archived)
# hahaha
:D
(, Sun 29 Mar 2009, 22:45, archived)
# Next Level : Harness the power of the mechanical bees in their castle on the moon.
(, Sun 29 Mar 2009, 22:48, archived)
# Hah, that kind of thing really reminds me of Psychosomnium, fuck that had some weird little one liners.
Cactus makes such great games man, like Walrus Man on crack and pixels.
(, Sun 29 Mar 2009, 22:53, archived)
# Step on it please . . .
(, Sun 29 Mar 2009, 22:50, archived)
# *screams as loudly as I can*
Working on one of yours for Blender practice right at this moment.
I'll post it later this eve(hopefully) when I'm happy with it.
(, Sun 29 Mar 2009, 23:31, archived)