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# Hello, I have been playing with 3D
:D
(, Sun 12 Apr 2009, 23:16, archived)
# Whoa...
That's stupendous. Have a click.
(, Sun 12 Apr 2009, 23:17, archived)
# it animates and everything!
well, not yet (looong rendering time on my slow computer). Followed some tuts for 3ds max, I'm now in love
(, Sun 12 Apr 2009, 23:19, archived)
# Doesn't need to animate.
The sense of motion and peril is really convincing.

I've no idea how much skill it took to make, but it's really effective and that's what counts.
(, Sun 12 Apr 2009, 23:22, archived)
# that's very impressive
is that a midget over by the phone box?
(, Sun 12 Apr 2009, 23:17, archived)
# I think so : )
(, Sun 12 Apr 2009, 23:20, archived)
# HULK SMASH!
(, Sun 12 Apr 2009, 23:19, archived)
# whoa!
does it animate?
(, Sun 12 Apr 2009, 23:21, archived)
# I'm rendering it out now
takes about 25 mins I think
(, Sun 12 Apr 2009, 23:24, archived)
# doesn't sound too bad for an anim
(, Sun 12 Apr 2009, 23:31, archived)
# That's great,
love the motion effect.
(, Sun 12 Apr 2009, 23:23, archived)
# typical council workmanship this road is
:D
(, Sun 12 Apr 2009, 23:24, archived)
# I recognise those pieces of tarmac
www.vimeo.com/2925254

I love Video Copilot too ;)

Nicely done btw
(, Sun 12 Apr 2009, 23:35, archived)
# thanking you :D
wowee, that's blummin grand! And pretty much what I had in mind next!

3ds is a wonderful little device, how have you got on with it doing new stuff since that vid?

urg, render time going up to 1hr 20.
(, Sun 12 Apr 2009, 23:38, archived)
# Used the same technique for this too
(, Sun 12 Apr 2009, 23:41, archived)
# ah yes, I remember this!
top stuff
(, Sun 12 Apr 2009, 23:45, archived)
# Ia Ia Cthulhu ftagn!
I want to be able to click replies aswell now.
(, Mon 13 Apr 2009, 0:09, archived)
# you can!
(, Mon 13 Apr 2009, 0:48, archived)
# Fucking hell I didn't realise there were more threads down here!
That's a bit good.
(, Sun 12 Apr 2009, 23:37, archived)
# ta muchly!
(, Sun 12 Apr 2009, 23:56, archived)