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I'm confused about vectors - I confess to not fully understanding them, but I didn't think you got gradients in vectors.
Edit Uh-oh. Can o'worms!
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Mon 18 Jan 2010, 10:30,
archived)
Edit Uh-oh. Can o'worms!
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vectors being defined by the fact that they are not composed of x number of pixels by y number of pixels, but by a series of points (the vertices) separated only by relative distance, and that the shapes involved are made by rules connecting the vertices, making the image theoretically indefinitely scalable without the pixellation found when zooming way the fuck in to a bitmap, for example.
Given this framework, I'd imgaine it's relatively simple to define the colour for a shape as fading from 1 colour to another in a defined direction.
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Mon 18 Jan 2010, 10:35,
archived)
Given this framework, I'd imgaine it's relatively simple to define the colour for a shape as fading from 1 colour to another in a defined direction.
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Let's forget about it and watch ALL THREE indiana jones films of which there are ONLY THREE with the possible addition of River Phoenix in "Young Indiana Jones".
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Mon 18 Jan 2010, 11:00,
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They both contained fucking awful slightly less good films (see: editing in T4, music in matrix 2+3)
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Mon 18 Jan 2010, 11:09,
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matrix 2 and 3 were just shockingly bad
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Mon 18 Jan 2010, 11:13,
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but never got round to it. Probably for the best - they'd just be crammed full of modern special effects.
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Mon 18 Jan 2010, 13:20,
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It is both informative and pretty. Also, were my vague guesses about vectors at all accurate?
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Mon 18 Jan 2010, 10:50,
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I get the bit about vertices etc, but I didn't think about the whole 'rules' thing - I was just thinking they'd need to be individually plotted bands of shade.
Or something.
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Mon 18 Jan 2010, 10:53,
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Or something.
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I feel you are mocking my lack of actual knowledge. If so, carry on.
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Mon 18 Jan 2010, 10:51,
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I wrote this thing for rendering images from SWF format, and gradients work sort of like those words I said.
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Mon 18 Jan 2010, 10:54,
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You'll upset the proper pedants.
*Oh dear. Moments too late...*
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Mon 18 Jan 2010, 10:35,
archived)
*Oh dear. Moments too late...*
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What I really like is crap pedants. The ones who start off saying "I think you'll find...", and then get it wrong.
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Mon 18 Jan 2010, 10:42,
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BNP leader Nick Griffin appears to be in the coffee shop on my site.
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Mon 18 Jan 2010, 10:50,
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but I don't work there. I just buy coffee at it.
Also I think he saw me staring, but he might not have because I was to one side - which eye works on him?
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Mon 18 Jan 2010, 10:59,
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Also I think he saw me staring, but he might not have because I was to one side - which eye works on him?
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and would be invisible. You could express it as numbers, but they would also have to be invisible, or it would be a raster.
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Mon 18 Jan 2010, 10:52,
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raster doesnt :D photoshop vectors arent true vectors but then as soon as you save a picture into a jpg it becomes a raster and so loosing its vectorness anyway! :D
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Mon 18 Jan 2010, 10:57,
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(and then import them into Blender and make them into polygons, if so inclined.) Seems like they're real vectors to me. They're awkward vectors, I admit.
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Mon 18 Jan 2010, 11:03,
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illustrator - i've never heard of doing that before - but then there is a lot i dont know about vectors :D
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Mon 18 Jan 2010, 11:06,
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I tried it out with ps (postscript) format from inkscape once.* That produced curves in blender on the ground plane where the curves in the image were. Curves on their own aren't all that much use but with a bit of work (like extruding them or something**) they can be made into visible shapes.
*or it might have been svg I tried.
**have to convert to mesh first.
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Mon 18 Jan 2010, 11:09,
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*or it might have been svg I tried.
**have to convert to mesh first.