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(, Sun 1 Apr 2001, 1:00)
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Though should probably get more fluent in one of the languages I half know (c/c++, Java and ActionScript) first.
Best suggestion I can make is to start with a simple project that can be easily extended.
Since I'm a massive geek, mine is a D&D character builder (i.e. basically making databse software, simple GUI), which I'm going to extend to incorporate NPCs/monsters (more of the same), then try and do something that will let me rub battles on the comp (more rules, simple pathing, proper (2D) graphics programming) (with a final ambition to make it work on a tablet PC so it's touch sensitive). First attempt failed, but have switched the campaign to 4th edition since (from my dad's old 1st ed books), and so going to reattempt it in that over the summer.
(, Wed 2 Jun 2010, 14:54, 1 reply, 16 years ago)
I come from a web background, so I'd suggest a blog that expands into a portfolio and all that.
One of the troubles with learning PHP to begin with though is that you need a grasp on HTML/CSS to do anything useful with it, but personally I find it the easiest 'programing' language (rather than 'formatting' language like html/css is). Plus you then really quickly want to learn Javascript to do something with a 'wow' factor to it. But to be honest, with Javascript, if someone was starting from scratch, I'd recomend they learn jQuery, you can do pretty much anything in Javscript much easier inside that framework.
(, Wed 2 Jun 2010, 15:08, Reply)
Have a couple of very competent codey friends that can do all that for me if needs be.
Dammit, I keep thinking of things to do with making the program, and I know that I really should write them down, but if I do I'll start actually working on it before the end of term, do no revision, and fail :(
(, Wed 2 Jun 2010, 15:16, Reply)
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