I'm beginning to get the impression
this game could actually be succesfully rendered entirely in the form of a text only adventure.
( , Fri 12 Jan 2007, 19:50, archived)
this game could actually be succesfully rendered entirely in the form of a text only adventure.
( , Fri 12 Jan 2007, 19:50, archived)
Most games probably could.
WELCOME TO SPACE INVADERS v1.00
You are a base. Above you are space invaders.
: MOVE LEFT
The space invaders move
: FIRE
Your shot hurtles upwards.
: MOVE LEFT
A shot hits the leftmost base. It has suffered 3.6% damage.
: MOVE LEFT
You are at the far left of the map. One of your shots hits an invader. The number 10 floats upwards from his exploding remains.
: MOVE RIGHT
( , Fri 12 Jan 2007, 19:53, archived)
WELCOME TO SPACE INVADERS v1.00
You are a base. Above you are space invaders.
: MOVE LEFT
The space invaders move
: FIRE
Your shot hurtles upwards.
: MOVE LEFT
A shot hits the leftmost base. It has suffered 3.6% damage.
: MOVE LEFT
You are at the far left of the map. One of your shots hits an invader. The number 10 floats upwards from his exploding remains.
: MOVE RIGHT
( , Fri 12 Jan 2007, 19:53, archived)
YOU ARE IN A STRANGE SITUATION.
THROW A SMALL OBJECT AT SOME FORM OF MAMMAL.
OBTAIN ITEM LEFT BY MAMMAL.
PASS ITEM TO CHARACTER YOU TALKED TO 5 MINUTES AGO.
SAID CHARACTER WILL TELL YOU OF A STRANGE SITUATION AND OR LOCATION, AND OF ANOTHER CHARACTER WHO REQUIRES A CERTAIN ITEM.
YOU LEAVE SAID CHARACTER AND CONTINUE ON YOUR JOURNEY.
YOU ARE IN A STRANGE SITUATION.
THROW A SMALL OBJECT AT SOME FORM OF MAMMAL.
OBTAIN ITEM LEFT BY MAMMAL.
PASS ITEM TO CHARACTER YOU TALKED TO 5 MINUTES AGO.
SAID CHARACTER WILL TELL YOU OF A STRANGE SITUATION AND OR LOCATION, AND OF ANOTHER CHARACTER WHO REQUIRES A CERTAIN ITEM.
YOU LEAVE SAID CHARACTER AND CONTINUE ON YOUR JOURNEY.
YOU ARE IN A STRANGE SITUATION....
( , Fri 12 Jan 2007, 19:53, archived)
THROW A SMALL OBJECT AT SOME FORM OF MAMMAL.
OBTAIN ITEM LEFT BY MAMMAL.
PASS ITEM TO CHARACTER YOU TALKED TO 5 MINUTES AGO.
SAID CHARACTER WILL TELL YOU OF A STRANGE SITUATION AND OR LOCATION, AND OF ANOTHER CHARACTER WHO REQUIRES A CERTAIN ITEM.
YOU LEAVE SAID CHARACTER AND CONTINUE ON YOUR JOURNEY.
YOU ARE IN A STRANGE SITUATION.
THROW A SMALL OBJECT AT SOME FORM OF MAMMAL.
OBTAIN ITEM LEFT BY MAMMAL.
PASS ITEM TO CHARACTER YOU TALKED TO 5 MINUTES AGO.
SAID CHARACTER WILL TELL YOU OF A STRANGE SITUATION AND OR LOCATION, AND OF ANOTHER CHARACTER WHO REQUIRES A CERTAIN ITEM.
YOU LEAVE SAID CHARACTER AND CONTINUE ON YOUR JOURNEY.
YOU ARE IN A STRANGE SITUATION....
( , Fri 12 Jan 2007, 19:53, archived)
Pretty much any game with a plot* can go that way
i.e. no shoot-em-ups
( , Fri 12 Jan 2007, 19:54, archived)
i.e. no shoot-em-ups
( , Fri 12 Jan 2007, 19:54, archived)