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I'm beginning to get the impression
this game could actually be succesfully rendered entirely in the form of a text only adventure.
(, Fri 12 Jan 2007, 19:50, archived)
Most games probably could.
WELCOME TO SPACE INVADERS v1.00

You are a base. Above you are space invaders.
: MOVE LEFT
The space invaders move
: FIRE
Your shot hurtles upwards.
: MOVE LEFT
A shot hits the leftmost base. It has suffered 3.6% damage.
: MOVE LEFT
You are at the far left of the map. One of your shots hits an invader. The number 10 floats upwards from his exploding remains.
: MOVE RIGHT
(, Fri 12 Jan 2007, 19:53, archived)
Pffffft!
You fucking loon :D
(, Fri 12 Jan 2007, 19:54, archived)
YOU ARE IN A STRANGE SITUATION.
THROW A SMALL OBJECT AT SOME FORM OF MAMMAL.
OBTAIN ITEM LEFT BY MAMMAL.
PASS ITEM TO CHARACTER YOU TALKED TO 5 MINUTES AGO.
SAID CHARACTER WILL TELL YOU OF A STRANGE SITUATION AND OR LOCATION, AND OF ANOTHER CHARACTER WHO REQUIRES A CERTAIN ITEM.
YOU LEAVE SAID CHARACTER AND CONTINUE ON YOUR JOURNEY.
YOU ARE IN A STRANGE SITUATION.
THROW A SMALL OBJECT AT SOME FORM OF MAMMAL.
OBTAIN ITEM LEFT BY MAMMAL.
PASS ITEM TO CHARACTER YOU TALKED TO 5 MINUTES AGO.
SAID CHARACTER WILL TELL YOU OF A STRANGE SITUATION AND OR LOCATION, AND OF ANOTHER CHARACTER WHO REQUIRES A CERTAIN ITEM.
YOU LEAVE SAID CHARACTER AND CONTINUE ON YOUR JOURNEY.
YOU ARE IN A STRANGE SITUATION....
(, Fri 12 Jan 2007, 19:53, archived)
Pretty much any game with a plot* can go that way

i.e. no shoot-em-ups
(, Fri 12 Jan 2007, 19:54, archived)
And probably should.
Fucking graphics, ruining everything.
(, Fri 12 Jan 2007, 19:55, archived)
Heh, I beg to differ
www.b3ta.com/talk/2447593
(, Fri 12 Jan 2007, 19:55, archived)
Space invaders has no discernible plot other than "ooh noo, space invaders!!!"

(, Fri 12 Jan 2007, 19:59, archived)
Its a metaphor for an eternal struggle - a battle that can never
truly be won - it's a classic plotline :D
(, Fri 12 Jan 2007, 19:59, archived)