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# I'm getting frustrated


That my GIF animator won't have a faster frame rate than 0.01s.
(, Fri 26 Aug 2005, 21:46, archived)
# yay!
thats cool! :o)
(, Fri 26 Aug 2005, 21:47, archived)
# Nervous twitch?
Nah, that's super! Nice lighting effect!
(, Fri 26 Aug 2005, 21:47, archived)
# Ahh! Spider!
oh, wait.
Woo!
(, Fri 26 Aug 2005, 21:47, archived)
# you are a frog
or an anthropomorphic lime
AICMFP
(, Fri 26 Aug 2005, 21:47, archived)
# is that the GIMP
you use?
(, Fri 26 Aug 2005, 21:49, archived)
# ooo
that would loop better if you remove the first frame
(, Fri 26 Aug 2005, 21:51, archived)
# agreed
will do
(, Fri 26 Aug 2005, 21:52, archived)
# Ooh, it does.
(, Fri 26 Aug 2005, 21:59, archived)
# huzzah!
(, Fri 26 Aug 2005, 22:05, archived)
# um...0.01 delay?
*does some counting*

*runs out of fingers*

isn't that 100 frames per second?
(, Fri 26 Aug 2005, 21:51, archived)
# it sure is
i don't think my eyes even run at that framespeed!!???
(, Fri 26 Aug 2005, 21:53, archived)
# No.
Eyes run at about 0.04
(, Fri 26 Aug 2005, 22:04, archived)
# This is at 0.04

See below for 0.02 version as proof firefox can do it.
(, Fri 26 Aug 2005, 22:18, archived)
# When I'm very pissed indeed
my eyes run at about 0.2 frames per second....
(, Fri 26 Aug 2005, 22:34, archived)
# I remember an unpleasant experience on mushrooms
when I was only getting one frame every couple of minutes.
(, Fri 26 Aug 2005, 22:51, archived)
# Does this run faster?


edit - bah. not really. I put it to 'no delay' on the frames in Image Ready. and made it a bit smaller. ahh well.
(, Fri 26 Aug 2005, 21:52, archived)
# Erm...

edit- No.
(, Fri 26 Aug 2005, 21:53, archived)
# tis the browser that is the problem.
IE is 15 fps and FF is something like 25 fps. cannae get noo faster than tha' laddie
(, Fri 26 Aug 2005, 21:55, archived)
# Ahh
*makes notes* That would explain why it runs super speedy in IR but not in FF. ta.
(, Fri 26 Aug 2005, 21:57, archived)
# Seems a bit slow.
Not sure I believe this.
But setting "no delay" triggers a default delay in browsers, as somebody Hagbard said the other day. It seems to equate to 0.1 in firefox. www.b3ta.com/board/5041333
(, Fri 26 Aug 2005, 22:06, archived)
# 25fps is perfectly speedy.
TV is only 24 fps and human eyes are only 26-29 fps.
(, Fri 26 Aug 2005, 22:10, archived)
# Yes
But there was one time when I made an animation and somebody kept urging me to make it faster, and there was a difference between 0.04 (which I thought at the time was as fast as anything needed to go) and 0.01 (which I didn't think would make a difference, but it did). Granted, nobody would have been seeing every frame at that speed, but firefox played it back faster alright. Edit: maybe 0.02 not 0.01
(, Fri 26 Aug 2005, 22:14, archived)
# :D
Image Hosted by ImageShack.usImage Hosted by ImageShack.us
(, Fri 26 Aug 2005, 22:16, archived)
# that's more to do with the way the animations are played back.
Unless you use the PRECISE value required to match the maximum fps of FF or IE, then some frames get kind of forgotten. The updates are always done at the rate FF plays back at, so if the frame delay is slightly larger than that, the excess builds up and every few frames, one frame will get played twice. It's a bit shit that way
(, Fri 26 Aug 2005, 22:18, archived)
# This is at 0.02
See above for 0.04 version to compare.

Sorry, what?
You mean the delay between frames is coerced into multiples of the browser's highest frame rate?
(, Fri 26 Aug 2005, 22:19, archived)
# I know what you mean
(, Fri 26 Aug 2005, 22:22, archived)
# Oh, er, sorry.
Congrats on your rapid finger movements.
(, Fri 26 Aug 2005, 22:24, archived)
# There's nothing I can say to that
that won't make me look like a pervert
(, Fri 26 Aug 2005, 22:26, archived)
# Pervert!


Hey, you were right.
(, Fri 26 Aug 2005, 22:28, archived)
# I'm using IE
and the second seems faster. Everyone will tell you that IE is slow and uses 15fps. I thought FF was 25, but it might be higher. Not much higher though.

As I said, the timing of gif playback is shit - it's not precisely what you set the delays too. It tends to choose a "near enough" delay and the rest of the time for that frame spills over to the next. No delay is the best bet for smooth animations, but you have no control over the actual speed between browsers that way.
(, Fri 26 Aug 2005, 22:24, archived)
# Yes, this is plausible. Though I never noticed.
Probably because distinguishing an extra 25th of a second difference in the delay between frames isn't easy.
(, Fri 26 Aug 2005, 22:28, archived)