
I imagine you're suffering the same disappointment felt by some older gentlemen when they found out Trainspotting wasn't about locomotives
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Thu 21 Feb 2013, 17:11,
archived)

The movie didn't work because it couldn't ride the game culture angle it needed to. The adults got bored with the crappy, dumbed down story that ran through it and the kiddies were bemused by the smattering of references it did try to dwell on.
Had they taken the Roger Rabbit approach and aimed the film at people who grew up with game culture, not their kids, it would have been better.
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Thu 21 Feb 2013, 17:21,
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Had they taken the Roger Rabbit approach and aimed the film at people who grew up with game culture, not their kids, it would have been better.


But it was a long time coming. The only Disney film I enjoyed prior to that was Atlantis, and they nearly botched that with the surplus of supporting characters.
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Thu 21 Feb 2013, 17:31,
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Everything went down the pan during the 90s.
I watched a few episodes of Ducktails the other day. My god! The animation is excellent, and that was a f**king throw-away, saturday morning cartoon!
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Thu 21 Feb 2013, 17:42,
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I watched a few episodes of Ducktails the other day. My god! The animation is excellent, and that was a f**king throw-away, saturday morning cartoon!

"I worry about Disney. I just feel like they've kind of 'lost the plot' in every meaning of the expression 'lost the plot'. Some hard-line Christian website took me to task and called me a number of bad names for saying this, but I was talking about Disney Channel style Disney as being like pornography in its vision of an impossibly hospitable world: a world in which the big problem is that somebody hasn't been invited to a surprise birthday party and then you discover toward the end that they really were and that there was nothing wrong at all and everybody loves everybody!"
(Full: thequietus.com/articles/01631-neil-gaiman-interviewed )
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Thu 21 Feb 2013, 17:55,
archived)
(Full: thequietus.com/articles/01631-neil-gaiman-interviewed )

at some point disney took a big poo
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Thu 21 Feb 2013, 19:49,
archived)

let's hope they take note
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Thu 21 Feb 2013, 17:33,
archived)

or something :)
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Thu 21 Feb 2013, 17:36,
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Where you see Ralph first kicked out of his underground home by building developers, then he becomes the bad guy in the game trying to knock down the building, then finally the playable 'hero' arrives.
Why have the characters outside the game having independent characteristics, then shoe-horn the duality into the game scenario as well? It just makes you less convinced of the character's motivations outside of the game.
Anyway, I'd rather just see some more of Karen David in PixelFace.
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Thu 21 Feb 2013, 17:59,
archived)
Why have the characters outside the game having independent characteristics, then shoe-horn the duality into the game scenario as well? It just makes you less convinced of the character's motivations outside of the game.
Anyway, I'd rather just see some more of Karen David in PixelFace.