I haven't a clue how to replicate 8/16 bit graphics
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gub~gub cannot tell water from champagne,
Mon 14 Jan 2019, 3:39,
archived)
I understand the concept
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gub~gub cannot tell water from champagne,
Mon 14 Jan 2019, 20:37,
archived)
Clicking this
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spazzcaptain Misses Valin @,
Mon 14 Jan 2019, 15:06,
archived)
You can do most of it by taking existing game images,
and cutting them up them like you would photos.
"Game name + sprites" in Google Images will often return them without backgrounds.
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monkeon schmonkeon,
Mon 14 Jan 2019, 10:36,
archived)
is it for a game?
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empire of the pussycat requires more champage,
Mon 14 Jan 2019, 16:50,
archived)
I once had to make a fake 8 bit games in the days when you could get people to give you money for crappy Flash projects
and I achieved the graphics by a combo of just drawing stuff by hand with pixels, tracing photos with pixels and the odd bit of dithering photos "realistic digitised graphics!"
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rob,
Mon 14 Jan 2019, 18:05,
archived)
I once accidentally a horse
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mediocre ha ha ha, you're reading this,
Mon 14 Jan 2019, 21:39,
archived)