b3ta.com board
You are not logged in. Login or Signup
Home » Messageboard » XXX » Message 6624087 (Thread)

# 'Teethzilla'
(, Sun 10 Dec 2006, 21:31, archived)
# cor! You might want to make that smaller...around the 250kb mark!
(, Sun 10 Dec 2006, 21:31, archived)
# meh
(, Sun 10 Dec 2006, 21:42, archived)
# haha!
hooray for everybody being helpful :)
(, Sun 10 Dec 2006, 21:46, archived)
# i'm on 10MBit... no probs...
but 700+ kbs!??!??!
(, Sun 10 Dec 2006, 21:32, archived)
# this ^^
(, Sun 10 Dec 2006, 21:34, archived)
# cocking heck that's a bit big
I'm sure you know but the FAQ says anims should be about 200k and a maximum of 250

Nice otherwise, the building motion is nice and smooth, what package are you using?
(, Sun 10 Dec 2006, 21:34, archived)
#
it's not his original 3d anim.
(, Sun 10 Dec 2006, 21:35, archived)
# oh
oh thats not good then is it
(, Sun 10 Dec 2006, 21:36, archived)
# to be fair, someone posted the 'blank' building scroll anim the other day
and welcomed people to use it as an intentional bandwagon...I think.
(, Sun 10 Dec 2006, 21:38, archived)
# aye, i grabbed the pngs
(, Sun 10 Dec 2006, 21:43, archived)
# i want this source anim
not for posting in new threads, i'd like to add
(, Sun 10 Dec 2006, 21:44, archived)
# Honoured am I.
:)
(, Sun 10 Dec 2006, 22:05, archived)
# oh yes, I remember now
In fact I think I commented duh!

Yes, because the 200k base anim was producing 2mb threads at a time. Seemed a bit foolish to me.
(, Sun 10 Dec 2006, 21:45, archived)
# Well that settles it then,
I'm going to ignore him until someone tells me he's stopped being a hamtoucher.
(, Sun 10 Dec 2006, 21:37, archived)
# me 2
as well.

for some reason my internets is slow this night, and that dont help.

oh hang on.... if I put him on ignore, I wont be able to read this thread....

*rethinks*
(, Sun 10 Dec 2006, 21:39, archived)
# what thread?
(, Sun 10 Dec 2006, 21:40, archived)
# the one you can't see now
*steals wallet*
(, Sun 10 Dec 2006, 21:41, archived)
# Because he has 3 times the number of frames required?
(, Sun 10 Dec 2006, 21:36, archived)
# :D
(, Sun 10 Dec 2006, 21:37, archived)
# Haha!
*Sees past the ridiculous file size*

:D
(, Sun 10 Dec 2006, 21:34, archived)
# bigger!
mm 56k dialup grind
(, Sun 10 Dec 2006, 21:35, archived)
# you broke my internets
make it smaller you numpty, all woo's and yay's are withheld until such time.

(, Sun 10 Dec 2006, 21:35, archived)
# here use this


not fecking hard to do either......
(, Sun 10 Dec 2006, 21:41, archived)
# please keep anims under 250kb
some people are on dial-up or have capped broadband
here's a 134kb version
www.b3tards.com/u/5f794f46fa0e70dfb8cc/gookzilla.gif
you can get help on how to optimise here
www.lemony.co.uk/Optimisation/
ta.
(, Sun 10 Dec 2006, 21:42, archived)
# he seems to be ignoring us.
I vote we call out god to deal with it.
(, Sun 10 Dec 2006, 21:43, archived)
# can you do that?
is it done through the power of prayer, smoke signal or do you just have him on MSN or something?
(, Sun 10 Dec 2006, 21:47, archived)
# you just have to mention him and he appears.
*has faith*
(, Sun 10 Dec 2006, 21:48, archived)
# God is any mod who is on.
He was created following an idea from Poisoned Monkey who was then promptly banned by him.
(, Sun 10 Dec 2006, 21:54, archived)
# how are you getting on with the McKeith 'woman'?
saw you were in Private Eye this week
(, Sun 10 Dec 2006, 21:43, archived)
# she appears to have stopped talking to me :)
i removed the animation from my web site, and then doghorse edited the line that was under debate and there's an alternate version here
www.stablesound.co.uk/poo.php
(, Sun 10 Dec 2006, 21:45, archived)
# silly woman
(, Sun 10 Dec 2006, 21:48, archived)
# But it really wouldn't hurt to link to the original for a but,
eh?
(, Sun 10 Dec 2006, 22:03, archived)