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# a bit big


but aftereffects was really getting on my nerves with its gif options.

EDIT: thanks HappyToast for the reduced giffage...
(, Wed 15 Apr 2009, 16:08, archived)
# Haha
Edit: Yeah, that's fookin' massive tho'
(, Wed 15 Apr 2009, 16:09, archived)
# its 5 frames per second
and less than a second long.... i just cant get it under 600k
(, Wed 15 Apr 2009, 16:13, archived)
# shrink it a bit and crop it a bit
theres 20 pixels in from the left hand side that are not needed for the joke.
(, Wed 15 Apr 2009, 16:14, archived)
# dithering is not your friend
if it's double the allowed size, reduce the actual image dimensions.
Here, 200k version, same joke, none of the abuse
s1.b3ta.com/host/creative/46786/1239808423/gaypope.gif
(, Wed 15 Apr 2009, 16:12, archived)
# this was discusssed t'other day
not sure Ive seen the best way to optimise animated except these were suggested..

no gradients
horizontals better than verticals
use similiar colours - frame to frame
reduce pixel dimensions
eliminate unnecessary frames
no dithering
avoid gradients and textures.


(, Wed 15 Apr 2009, 16:20, archived)
# it's utterly dependent on the animation
you can have a gradient if its not moving.
basically if its too big I just do it half size and double it up in the html
(, Wed 15 Apr 2009, 16:30, archived)
# now that's some coming out
(, Wed 15 Apr 2009, 16:12, archived)
# yay for you
and hoopla for Happy Toast.

now if we can just get the filthy sod to okay the johnnies then we can move forwards as a species.
(, Wed 15 Apr 2009, 16:16, archived)
# I spy, with my little eye,
something flawed in your logic there ;)
(, Wed 15 Apr 2009, 16:17, archived)
# I couldn't agree more
he's a menace.

(, Wed 15 Apr 2009, 16:19, archived)