
there's a lot of it that fucking annoys me
but i cba to change it now
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Fri 8 Apr 2011, 22:35,
archived)
but i cba to change it now

all them layers made my head spin
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Fri 8 Apr 2011, 22:53,
archived)

two or three simple shapes on a plain background
if you have an image manipulation program that has a pen tool, have a play. simple strokes and fills are still the only things i use
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Fri 8 Apr 2011, 22:57,
archived)
if you have an image manipulation program that has a pen tool, have a play. simple strokes and fills are still the only things i use

"two or three simple shapes on a plain background"... are you having a go at me? :)
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Fri 8 Apr 2011, 23:00,
archived)

they're great
i have often tried torip you off use your stuff as inspiration
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Fri 8 Apr 2011, 23:09,
archived)
i have often tried to

I just meant, they're ONE simple shape on a plain background.
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Fri 8 Apr 2011, 23:47,
archived)



i think this was about an hour, i can't remember too well, but i didn't enjoy it :(
i also have a habit of hitting a certain level at things and never getting better.
EDIT: i also remember posting it saying "it's a bit rubbish" and mr. horrible replied, "yes it is sht" hahahaha
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Fri 8 Apr 2011, 23:31,
archived)
i also have a habit of hitting a certain level at things and never getting better.
EDIT: i also remember posting it saying "it's a bit rubbish" and mr. horrible replied, "yes it is sht" hahahaha

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Sat 9 Apr 2011, 0:00,
archived)

Edit: I don't think anyone knows what it means. Klaus doesn't visit us now so we can't ask him.



I've got an animated gif that's 3mb. How do I make it smaller?
I'm using imageready 7. Thanks.
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Fri 8 Apr 2011, 22:45,
archived)
I'm using imageready 7. Thanks.

reduce the colour palette
reduce the pixel size
if there are any cuts, use hard edits rather than fades
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Fri 8 Apr 2011, 22:47,
archived)
reduce the pixel size
if there are any cuts, use hard edits rather than fades

I've halved the number of frames, it's still 1.7MB. There's no transition effects but it's 24 frames of a scrolling scene, so each frame is quite different.
I 'saved for web' on each frame in the lowest jpeg setting.
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Fri 8 Apr 2011, 22:49,
archived)
I 'saved for web' on each frame in the lowest jpeg setting.

you get the standard adobe gif options which are applied to every frame
if it's a fast scroll you can get away with it being quite 'lossy' too
if you want to see lots of detail, you're going to struggle
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Fri 8 Apr 2011, 22:51,
archived)
if it's a fast scroll you can get away with it being quite 'lossy' too
if you want to see lots of detail, you're going to struggle

I've done gifs where I've had to make the animation a lot smaller in window size than I would have liked, but once I've uploaded it usually looks fine
although I use a different program
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Fri 8 Apr 2011, 22:52,
archived)
although I use a different program

happytoast will often halve the pixel size, then double it up in html
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Fri 8 Apr 2011, 22:53,
archived)

300px increased in html to 400px is usually fine.
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Fri 8 Apr 2011, 22:54,
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"I 'saved for web' on each frame in the lowest jpeg setting." mean? I thought it was a gif?
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Fri 8 Apr 2011, 22:57,
archived)

my guess was it's a composite of photos made into an animation, but clarification would be useful
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Fri 8 Apr 2011, 22:59,
archived)

you can try turning up "lossy"... sometimes a very low setting makes a big difference to file size.
Also, take a look at the dither options. The less dither, the smaller the size.
One other weird thing, if you're not using transparency try unchecking it, sometimes it makes a big difference, although sometimes it actually increases the file size.
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Fri 8 Apr 2011, 22:51,
archived)
Also, take a look at the dither options. The less dither, the smaller the size.
One other weird thing, if you're not using transparency try unchecking it, sometimes it makes a big difference, although sometimes it actually increases the file size.

unless it's supposed to look like it's on TV. Then it's perfect...
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Fri 8 Apr 2011, 22:56,
archived)

i was captivated by the lovely underwater effects, and tried to replicate it
far too much effort, so i ended up with this ;)
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Fri 8 Apr 2011, 22:54,
archived)
far too much effort, so i ended up with this ;)

I like it, but I reckon I can see exactly what problems you have with it. It's almost like looking at something I've made myself.
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Fri 8 Apr 2011, 22:53,
archived)

then ball-ache trying to define my shapes
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Fri 8 Apr 2011, 23:00,
archived)