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# good evening


(, Tue 12 Dec 2006, 23:33, archived)
# Choice.
(, Tue 12 Dec 2006, 23:34, archived)
# well christ now you've done it.
(, Tue 12 Dec 2006, 23:34, archived)
# 'ning!
 

 
(, Tue 12 Dec 2006, 23:36, archived)
# interesting...
nice
(, Tue 12 Dec 2006, 23:37, archived)
# Bugger!
(, Tue 12 Dec 2006, 23:39, archived)
# What if you flipped two of those?
(, Tue 12 Dec 2006, 23:41, archived)
#
(, Tue 12 Dec 2006, 23:43, archived)
# There are only two.
(, Tue 12 Dec 2006, 23:43, archived)
# Which way up are they?
(, Tue 12 Dec 2006, 23:47, archived)
# well i shud have just done that i suppose



edit : better?
(, Tue 12 Dec 2006, 23:42, archived)
# You're not here
(, Tue 12 Dec 2006, 23:43, archived)
# oh yea
G'nite b3ta peeps (I never go on the 2nd only the 3rd) n co
(, Tue 12 Dec 2006, 23:44, archived)
# and


(, Tue 12 Dec 2006, 23:48, archived)
# evening
Photobucket - Video and Image HostingPhotobucket - Video and Image Hosting
(, Tue 12 Dec 2006, 23:37, archived)
# *mesmerised*
(, Tue 12 Dec 2006, 23:40, archived)
#
Photobucket - Video and Image Hosting
(, Tue 12 Dec 2006, 23:41, archived)
# Pussy!
(, Tue 12 Dec 2006, 23:42, archived)
# fuckeye!
(, Tue 12 Dec 2006, 23:43, archived)
# pussyface!
Photobucket - Video and Image Hosting
(, Tue 12 Dec 2006, 23:44, archived)
# How does it smell?
(, Tue 12 Dec 2006, 23:47, archived)
# of fear
(, Tue 12 Dec 2006, 23:49, archived)
#
(, Tue 12 Dec 2006, 23:42, archived)
# that's amazing.
woo.
(, Tue 12 Dec 2006, 23:47, archived)
#
(, Tue 12 Dec 2006, 23:40, archived)
# g'ning
Photobucket - Video and Image Hosting
(, Tue 12 Dec 2006, 23:41, archived)
# hooray for oddly shaped irises and pupils.
(, Tue 12 Dec 2006, 23:45, archived)
# you've probably predicted the future of contact lenses.
why not holograms of moving things? get on it, opthamologicalists!
(, Tue 12 Dec 2006, 23:41, archived)
# that would be a fraction of the size
and wouldn't kill anyones ram if the background hadn't been animated too.
(, Tue 12 Dec 2006, 23:44, archived)
# or if he'd used my amazing animation shrinkering method
(, Tue 12 Dec 2006, 23:46, archived)
# indeed
splitting into different bits?
couldn't be arsed.
came in under 250kb anyway
(, Tue 12 Dec 2006, 23:51, archived)
# and yet you chose not to comment on everyone elses...
(, Tue 12 Dec 2006, 23:50, archived)
# Pure hatred.
(, Tue 12 Dec 2006, 23:52, archived)
# maybe that's because your animation raped my ram
before I could do anything else.
(, Tue 12 Dec 2006, 23:52, archived)
# it's under 250kb
you know the risks chief ;-)
i'm just working with the technology and skills at my disposal, as are you with yours
(, Tue 12 Dec 2006, 23:55, archived)
# I'm not talking about the filesize
You could do it perfectly well with the technology you have, and the skills are available to find on the internet.
(, Tue 12 Dec 2006, 23:56, archived)
# i'm not getting into an argument about this...
jeez
"i'm sorry i'm not as good at computers and shit as you are. just learning here"


Edit:is this more like what you wanted? (except with better middle bit)



I'll do better next time...
(, Tue 12 Dec 2006, 23:59, archived)
# this goes with this
(, Wed 13 Dec 2006, 1:04, archived)