
What do you think? Any suggestions for better shopping are much appreciated.

CFB (NSFW) CFB (Less nipple)
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Mon 14 Jul 2008, 11:13,
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CFB (NSFW) CFB (Less nipple)

rather than blending between the two i'd have a sharp line between scales and flesh, not neccesarily on a straight line, but the fade isn't quite right. Also the tail could be more shapely, could you mask with her original legs?
Nice tho
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Mon 14 Jul 2008, 11:16,
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Nice tho

I love the way he dribbles out of one side of his face.
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Mon 14 Jul 2008, 11:19,
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yeah, could be a prettier model, but that's not about the shopping
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Mon 14 Jul 2008, 11:18,
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As fot the tail, the original pic didn't have legs on it. I made it out of a rectangular scale texture and the liquified it and blended in a fin at the bottom.
Cheers :-)
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Mon 14 Jul 2008, 11:22,
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Cheers :-)

I though they sat on rocks playing with their tits all day
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Mon 14 Jul 2008, 11:19,
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Although I got bored before I added in a rock for her to sit on.
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Mon 14 Jul 2008, 11:23,
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they have rules and everything. rackets. a scoreboard...
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Mon 14 Jul 2008, 11:24,
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so i'm only commenting on the thumb. I'd blend the fish bit with a gradient mask right up to her belly button. but other than that...nice
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Mon 14 Jul 2008, 11:25,
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Is the gradient mask where you click "new layer mask" an then draw on it ith varying shades of grey to show through the layer underneath? I've not quite got the hang of layer masks just yet...
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Mon 14 Jul 2008, 11:29,
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just use the gradient tool (same place as the fill tool) on the layer mask
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Mon 14 Jul 2008, 11:34,
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and the varying shades of grey is the gradient fill tool...in fact, towards the very top of the fish bit i'd have a layer of scales bump mapped (displaced) slightly under the womans skin so it looked like fleshy scales, then fading into the fish with the layer mask.
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Mon 14 Jul 2008, 11:35,
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I think that was what I was looking for. Where do I find it?
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Mon 14 Jul 2008, 11:47,
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I would personally have made the tail fin a little larger/wider and perhaps not done the blend between the flesh.
Still. It's good as it is ;)
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Mon 14 Jul 2008, 11:37,
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Still. It's good as it is ;)

but personally I like the way you've blended it ;)
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Mon 14 Jul 2008, 11:38,
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And as for the attractiveness of the model, I refer you to my earlier comment: www.b3ta.com/board/8556089
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Mon 14 Jul 2008, 11:50,
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