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This is a link post Impressive demonstration of No Man's Sky
A procedurally generated universe.
(, Sat 6 Dec 2014, 0:24, Reply)
This is a normal post had my eye on this for a very long time
It's top stuff. Stopped playing Elite when it came out of beta as.. well, I hope for a great final build...
*edit - the link being original elite was a masterpiece of procedural generated ...ness. Planet fly bys and landing always being a wanna.
(, Sat 6 Dec 2014, 0:27, Reply)
This is a normal post It does look the nuts...glad I have a PS4
...My pc would spack out.
(, Sat 6 Dec 2014, 0:33, Reply)
This is a normal post Elite's great but it might take a couple of expansions before it really starts to get fleshed out.
I imagine no man's sky will have worse flight mechanics and feel even shallower.

None of these new space sims will live up to the hype.
(, Sat 6 Dec 2014, 0:34, Reply)
This is a normal post I think thats the point of NMS
You start tiny and build to the Universe... For a player the upgrades will feel standard in the game and without restraint. (I Hope)
(, Sat 6 Dec 2014, 0:40, Reply)
This is a normal post Still sore from spore.

(, Sat 6 Dec 2014, 1:55, Reply)
This is a normal post
aye.... i never EVAR got into space.. and feel cheated.....
(, Sat 6 Dec 2014, 13:29, Reply)
This is a normal post very interesting the way it creates the universe
even down to the creatures. Wonder what kind of game they will glue to that background.
(, Sat 6 Dec 2014, 1:32, Reply)
This is a normal post I can't wait for this game
Thanks for sharing his :)
(, Sat 6 Dec 2014, 1:47, Reply)
This is a normal post WOW (NOT WORLD OF WARcraft )
Just plain simple wow, as in very impressed.
(, Sat 6 Dec 2014, 4:21, Reply)
This is a normal post I mean, this is kind of, like, a really annoying, like, bloke. Kinda.
Procedural environment is cool though. Like.
(, Sat 6 Dec 2014, 10:38, Reply)
This is a normal post Thanks, really nerded out on that
*starts writing engine*
(, Sat 6 Dec 2014, 15:56, Reply)
This is a normal post I think it looks like a supermassive boringness

(, Sat 6 Dec 2014, 17:46, Reply)
This is a normal post
*presses PS button*

*goes to bed*
(, Sat 6 Dec 2014, 23:25, Reply)
This is a normal post I think this is the toolset which is going to expand videogames' lexicon
The algorithms that underpin this admittedly impressive universe will be appearing in all sorts of triple-A titles in the future. As for No Man's Sky itself - I think it will be an ambitious technical demo which will suffer because of the hype heaped on it.
(, Sun 7 Dec 2014, 10:06, Reply)
This is a normal post Most game engine technology is based on completely different principles than this.
Such a thing cannot be easily retrofitted to existing tech. So, if triple-A titles want this, they're going to have to use this engine, or build their own similar engine. So, even if the gameplay itself is not that thrilling, other developers will be clamouring to license this tech for their own games.

Most games will not see any benefit from such a thing anyway. If your engine can create a galaxy with so much real-estate that there are more planets than there are people in the real world, you've got serious game design issues to solve; how do you make sure people meet each other and interact?

I'm seriously considering applying to work for these guys; I wanna know how they solved the rivers/canyons problem, because I've been trying to do that for months.
(, Sun 7 Dec 2014, 15:32, Reply)