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# So it turns out that the game of the Chilean mine rescue isn't all that great...

Edit: If you want to PLAY this, here's the .TAP file to load into your favourite emulator.

Yes, I really did re-edit the game and sprite data to do this.


Edit 2: Oh yeah, you'll need the code - it's 1113.
(, Sat 16 Oct 2010, 1:40, archived)
# Ahahahah.
(, Sat 16 Oct 2010, 1:41, archived)
# hahahahaha
(, Sat 16 Oct 2010, 1:44, archived)
# Woo
Oh hang on.. Chi chi chi, le le le

(, Sat 16 Oct 2010, 1:47, archived)
# The patriotism angle has confused many people outside Chile.
But Chile have been world collapsed-mine-emoting champions almost constantly since 1928. It's been a close second to football as a TV spectator sport there since the 70s.
(, Sat 16 Oct 2010, 1:54, archived)
# I'm quite disappointed that didn't turn into
chicka chicka waa Wild West!
(, Sat 16 Oct 2010, 2:06, archived)
# on youtube i said that some of the miners were fat bastards and that the bbc were milking it.
then some cunt got it into his head that i had wished that all the miners had died? wtf!?! youtube wankers, needless to say, an argument insued.
(, Sat 16 Oct 2010, 1:50, archived)
# Ah, youtube's comments
And you thought the daily fail's comment section was scary.
(, Sat 16 Oct 2010, 1:55, archived)
# some of the people on there are just beyond me.
i mean, at least try and understand a fucking comment before you reply with something retarded. anyway, i'm drunk now so i don't care as much, but when i'm sober i want to disembowel the cunts.
(, Sat 16 Oct 2010, 2:03, archived)
# Either drunk or sober, I do get the rage when reading retarded comments.
I can ignore then when sober, but tend to start off on a rant when drunk only to catch myself on, delete and go look at kittens or something to calm down

Thankfully after installing youtube comment snob, I tend not to get it so much there.
(, Sat 16 Oct 2010, 2:13, archived)
# most of them are hormonal teenagers anyway so fuck them, the cunts.
(, Sat 16 Oct 2010, 2:20, archived)
# Is that a little guy with an affected accent and a turned up nose who sits beside you as you browse telling you which comments not to read?
(, Sat 16 Oct 2010, 2:21, archived)
# I wish, that'd be class.
Nah, an add-on for firefox that hides spastic comments if they're not written with correct syntax/punctuation.
(, Sat 16 Oct 2010, 2:55, archived)
If comment contains owns, owned, pwns or pwned then hide comment.
(, Sun 17 Oct 2010, 16:33, archived)
# Until you revealed that you were actually one of the 33, Raoul.
(, Sat 16 Oct 2010, 1:57, archived)
# "Day 55 in the mine"
"And Juan's dropped the soap again"
(, Sat 16 Oct 2010, 2:01, archived)
(, Sat 16 Oct 2010, 2:04, archived)
# haha great stuff
fp this now
(, Sat 16 Oct 2010, 1:53, archived)
# ha ha
(, Sat 16 Oct 2010, 1:56, archived)
(, Sat 16 Oct 2010, 2:15, archived)
# You are wife?
(, Sat 16 Oct 2010, 17:15, archived)
# hahahaha!
(, Sat 16 Oct 2010, 2:39, archived)
# genuine lol
(, Sat 16 Oct 2010, 3:04, archived)
# ^ Candles!
(, Sat 16 Oct 2010, 8:51, archived)
# hahahahaha
(, Sat 16 Oct 2010, 8:28, archived)
# Haha:D
(, Sat 16 Oct 2010, 8:47, archived)
# Oh man this is brilliant!
(, Sat 16 Oct 2010, 9:53, archived)
# I'm gonna click this even though it's already FP'd.
(, Sun 17 Oct 2010, 14:37, archived)
# ok - installed Fuse
downloaded tap - but stuck at the lenslock bit - it doesn't accept 1113.

I even dug out the real tape but my colour vision is so iffy I still can't get in.


edit: fucking hell I am in.

edit2: Touching the other miners kills you! Do they have AIDS or something?

edit3: ha ha, going left instead down the pit takes you to the yacht. The only winning move is not to play.
(, Mon 18 Oct 2010, 16:25, archived)
# I've pondered a full, B3TA-themed remake of JSW
But that would be just mad.
(, Mon 18 Oct 2010, 19:56, archived)
# mad
but glorious - if you were really up for doing it we could do a challenge and get the b3tans to design memey baddies for it.

(And also stick the end version up in a java wrapper thing so people could play on line without fiddling with a downloady emulator)
(, Mon 18 Oct 2010, 20:12, archived)
# Hmmm!
Two approaches spring to mind:

1. Design baddies - this is the easiest one as the constraints are fairly straightforward - the sizes are the same and there are only four / eight animation frames per baddy.

2. Contribute screens - this is harder in that the JSW editors around don't really allow for collaborative efforts. I'm happy to do the actual coding but any contributors would probably need at least a passing understanding of the game mechanics... although that's a fairly safe bet.
(, Mon 18 Oct 2010, 21:01, archived)
# Don't forget
the sprite sizes. 8x8, 16x16 and 32x32. Don't think there were any larger than that.

I did a 16x16 2-frame Fear for this a while back...

Ah Chaos.. what a game.
(, Mon 18 Oct 2010, 22:58, archived)
# I used to remove all the DRM
Jet-set willy was a particularly easy one to do, if I remember correctly...

I loved DRM - it meant all the kids would give me their games without me needing to get them games in return
(, Wed 20 Oct 2010, 16:01, archived)
# Hahaha
The Chilean Miners™... Marmite Miners that is.
(, Tue 19 Oct 2010, 0:12, archived)
# Dear GameMaster,
Tried loading the TAP in CCS64 and 64 Forever but it doesn't work :-( Just says Loading and then does nothing. Any ideas?

Thank you GamesMaster!
(, Tue 19 Oct 2010, 21:43, archived)
# Yep
Check the azimuth alignment on your tape deck.

Edit: Or try a ZX Spectrum emulator instead of a C64. Don't make me start up the 8-bit Holy Wars again.
(, Tue 19 Oct 2010, 22:12, archived)
# Ahhhh :-)
That'll be the problem then. But the graphics looked so clean in your GIF that I assumed it was a 64. Spectrums are hopeless at sprites etc and the sound is awful and.... and....
(, Wed 20 Oct 2010, 9:20, archived)
# ah.
one of those 'coffee spat over computer screen' moments

splendid stuff
(, Wed 20 Oct 2010, 17:19, archived)