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# Vintage is best.






Faster, more intense.
You're very welcome.
(, Wed 1 Feb 2012, 19:27, archived)
# AMSTARD CPC464 yay!
(, Wed 1 Feb 2012, 19:29, archived)
# Flawless! :D
(, Wed 1 Feb 2012, 19:30, archived)
# Awesome!
(, Wed 1 Feb 2012, 19:30, archived)
# Yay...I am now reminded of all night sessions playing pitfall... happy misspent nights ;0(
(, Wed 1 Feb 2012, 19:33, archived)
# Fantastiche!
(, Wed 1 Feb 2012, 19:36, archived)
#
(, Wed 1 Feb 2012, 19:36, archived)
# Love it!
(, Wed 1 Feb 2012, 19:45, archived)
# swank on!
(, Wed 1 Feb 2012, 20:16, archived)
# please release this game :)
(, Wed 1 Feb 2012, 20:17, archived)
# :D
Bout time we had some co-op on something Mr Prodge.
(, Wed 1 Feb 2012, 20:27, archived)
# yes...trying to get the platinum trophy on skylag before I punt it off
(, Wed 1 Feb 2012, 21:13, archived)
# Wonderful
(, Wed 1 Feb 2012, 20:28, archived)
# noice!
(, Wed 1 Feb 2012, 20:29, archived)
# Excellent!
:D
Also, the Top Hat Willy adaptation
(, Wed 1 Feb 2012, 20:48, archived)
# The best of all the 8-bits
Woo!
(, Wed 1 Feb 2012, 21:08, archived)
# Hot fuck, yes!
(, Thu 2 Feb 2012, 15:30, archived)
# that has more colour than I remember
the CPC being able to do at that resolution

nice work though
(, Thu 2 Feb 2012, 16:16, archived)
# WAY more colours, yes...
...it's the one part I didn't apply limits to.

And thank you all for your kind words, you gorgeous bastards :)
(, Thu 2 Feb 2012, 19:35, archived)
# I'd say make the game
but George Lucas would probably just get legal on you
(, Thu 2 Feb 2012, 21:13, archived)
# If I'd kept up the programming back in the day...
..then making the game would probably be a piece of piss, alas I never got further than Amstrad Locomotive Basic.
But yeah, if I could make the game, I would.
(, Thu 2 Feb 2012, 22:08, archived)
# Excellent stuff.
(, Thu 2 Feb 2012, 18:08, archived)
# This is fucking ace
but CPC mode 1 graphics only supported 4 simutaneous colours on screen, the 16 colour mode 0 was half the resolution

PEDDDDDDDDDDAAAAAAAAAAAAAAAAAAAANNNNNNNNNNNNNNNNNNNNTTTTTTTTTTTTTTTTT
(, Fri 3 Feb 2012, 11:19, archived)