
so they're able to be scaled up and down with no loss of definition . . . or summat . . . I'm drunk.
You can't do vectors in Paint! so ner!


( ,
Fri 4 May 2007, 23:33,
archived)
You can't do vectors in Paint! so ner!



this one for example... it looks as if you'd put an image through the vector mangler and it'd churn this out the other end.
where's the effort? i'm sure there's lots, but where?

pish. everything is computers these days.
i yearn for an egg cup.
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Fri 4 May 2007, 23:39,
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i yearn for an egg cup.

you helped me to undersnad, i just needed clarification

Illfrustrator is the program of choice, but tattyshop's pen tool can yield MAGNIFICENT results in the hands of In Vino Veritas or The Great Architect


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Fri 4 May 2007, 23:49,
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get the impression it takes a bit longer though.
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Fri 4 May 2007, 23:54,
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Xara is excellent for vector work. However it also has a cheat button that does it all for you.
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Fri 4 May 2007, 23:56,
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Stuff on his site here:
www.logovend.com/infopainting.htm#artp
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Sat 5 May 2007, 0:07,
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www.logovend.com/infopainting.htm#artp

extreme pro sitting on a shelf for the best part of a year and not yet installed it. I've used many Xara products in the past though and been pleased with them.
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Sat 5 May 2007, 0:19,
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it's saved as an image and not a vector file then it's no longer a vector. When they are posted here they are just jpeg images that have been produced using vector shapes. Like this simple line art inking I just did.
www.b3ta.com/board/7158579
( ,
Fri 4 May 2007, 23:47,
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www.b3ta.com/board/7158579

they are better saved as gifs for quality and jpeg for data size.
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Fri 4 May 2007, 23:53,
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yes, i undersnad the concept. wrong format loses the... format... and thusly vectorised goodness is not vectory anymore.

It'd be nice if the board supported SVG or something.
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Fri 4 May 2007, 23:55,
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which is kinda ironic.
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Fri 4 May 2007, 23:55,
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it's just a placeholder for all the mathematical data. You have to save it as something other to use it as a web image. Tiff would be the absolute best quality file but you'd get raped for posting them ANYWHERE.
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Fri 4 May 2007, 23:59,
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if represented by a few primitives?
that being the point. i bet the illustrator/photoshop file is giant, but that's not the same thing. if it were to be saved as flash or svg, wouldn't it actually be quite wee?
( ,
Fri 4 May 2007, 23:58,
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that being the point. i bet the illustrator/photoshop file is giant, but that's not the same thing. if it were to be saved as flash or svg, wouldn't it actually be quite wee?

but am too drunk to arrange them . . . n-night!


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Sat 5 May 2007, 0:00,
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has a very crisp, distinctive look that only vectors give.
In Vino Veritas does lovely vectors too.
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Fri 4 May 2007, 23:51,
archived)
In Vino Veritas does lovely vectors too.

vectored over
Like the JJ Scarlet one below. JJ sketched it and hoodles, drew over it defining curves with the pen tool to make the vector.
The effort comes in erm . . . vectoring


( ,
Fri 4 May 2007, 23:37,
archived)
Like the JJ Scarlet one below. JJ sketched it and hoodles, drew over it defining curves with the pen tool to make the vector.
The effort comes in erm . . . vectoring




you don't HAVE to have a source image


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Fri 4 May 2007, 23:55,
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Trace shapes over an image, to build up an interpretation of that image. It takes a lot of time (for me anyway) but allows you to go back and fiddle with shapes, colours, transparencies as much as you want.
Im' sure certain b3tans could give you better answers, such as Mofaha or B3ta's resident Queen Vectoria, In Vino Veritas.
Personally I think the great thing about vectors is that they can be sacled up or down to any size, because they are made up of shapes rather than pixels.
EDIT: As others have pointed out, 'vector' is the medium, not the image itself. Also of course many are made from scratch, not traced over bitmap images.
( ,
Fri 4 May 2007, 23:43,
archived)
Im' sure certain b3tans could give you better answers, such as Mofaha or B3ta's resident Queen Vectoria, In Vino Veritas.
Personally I think the great thing about vectors is that they can be sacled up or down to any size, because they are made up of shapes rather than pixels.
EDIT: As others have pointed out, 'vector' is the medium, not the image itself. Also of course many are made from scratch, not traced over bitmap images.

I have a small animation of a vector I made as I built it up, which may illustrate it a bit better.

( ,
Fri 4 May 2007, 23:45,
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If you're interested in trying some vectoring, I believe Tattyshop/PSP have in-built vector functionality, as does the GIMP (it's just a bit crap). I would recommend a dedicated vector package though, such as Illustrator, or the free Inkscape.
Personally I like Xara Xtreme.
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Fri 4 May 2007, 23:54,
archived)
Personally I like Xara Xtreme.

I made that anim quite quickly by turning layers on and exporting after each one.
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Sat 5 May 2007, 0:02,
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except with the bobafett anim below i made every shape in the vector visible in turn from the bottom up, grabbing the image each time.
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Sat 5 May 2007, 0:14,
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but it made it onto the popular page, so who am i to argue?
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Sat 5 May 2007, 0:11,
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Its not tracing. Its only tracing if youer using the pen tool to trace something. Which is just what everyone does, and calls it a vector, which is technically right, but just not an accurate representation of a vector, since vectors dont describe the picture, just the way it was created.
/drunk rant
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Sat 5 May 2007, 0:02,
archived)
/drunk rant

People open tattyshop and proceed to create paths with the pen tool. Then they fil and or stroke those paths. They post the image here and call it a vector. It's never been a vector unless all the paths and shapes are saved for future scaling and altering.
Most of the images here are simply traced images of photographs using a path to define where to fill the colour and nothing more.
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Sat 5 May 2007, 0:27,
archived)
Most of the images here are simply traced images of photographs using a path to define where to fill the colour and nothing more.

during AS IT (snore) but am i also right in asuming that if i save above vector and open it in PSP it'll become de-vectorised and will look shitty when scaled up?
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Sat 5 May 2007, 0:08,
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if you save it in a vector format PSP will open it in vector format and will scale it up properly... PSP understands vector images.
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Sat 5 May 2007, 0:12,
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the teacher we had was incredibly inept, couldn't even count up to 4 (but that's another story, possibly for last week's QOTW)
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Sat 5 May 2007, 0:31,
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but it doesn't look like bollocks to me!

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Fri 4 May 2007, 23:32,
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almost TOO photographic
EDIT: Blimmin' eck! I din't notice it was you! Braw!


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Fri 4 May 2007, 23:32,
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EDIT: Blimmin' eck! I din't notice it was you! Braw!



on so many levels. Not least of which is I had 3 Lambretta's and 6 Vespa's in my yoof.
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Fri 4 May 2007, 23:35,
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I only ever had 2 at once from ages 15 to about 27. I was a second generation Mod ;)
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Fri 4 May 2007, 23:42,
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www.flickr.com/photos/amoebaboy/page2/
piccys of my 80s scootering shenanigans
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Fri 4 May 2007, 23:47,
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piccys of my 80s scootering shenanigans

very much like that. Except I only ever had one chopped. a GP200
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Fri 4 May 2007, 23:50,
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And it reminds me, I was doing a Vespa vector, but haven't done any more of it for days
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Fri 4 May 2007, 23:36,
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and if you like that, check the microcars a friend of mine does at boogerballs.com/
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Sat 5 May 2007, 2:26,
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