How incredibly shit! The only way I can see is using another tool to split the gif out into seperate frames, and load them all in to CS4.
(Dave Trouser; the people's choice - 75% agree,
Sat 6 Jun 2009, 3:47,
archived)
photoshop still has imageready's capabilities though
if you open the animation window
(AgentMuuhentai coordination,
Sat 6 Jun 2009, 4:48,
archived)
That's only partially true, unfortunately.
(mofaha┐( ˘_˘)┌ ʅ(́◡◝)ʃ,
Sat 6 Jun 2009, 6:21,
archived)
which part?
(gronkpan@vomitinglarry.bsky.social,
Sat 6 Jun 2009, 6:36,
archived)
I mean really mofaha you should just sort out your CMYK settings and stop blaming the code
(gronkpan@vomitinglarry.bsky.social,
Sat 6 Jun 2009, 6:39,
archived)
I can't sRGBelieve it!
I'm not long back from seeing David Byrne in PA. It was good.
(mofaha┐( ˘_˘)┌ ʅ(́◡◝)ʃ,
Sat 6 Jun 2009, 8:09,
archived)
HELL YES
He was out here a while ago but I couldn't get anyone to come along and the tickets were $150 so I didn't go
(gronkpan@vomitinglarry.bsky.social,
Sat 6 Jun 2009, 8:28,
archived)
well, all i used imageready for was the frames window and the optimization
and you get the frames window if you click on animation under the window tab, and the optimization if you click "save for web". Anything else imageready was good for, I never knew about
(AgentMuuhentai coordination,
Sat 6 Jun 2009, 6:43,
archived)
Yes it did.
(mofaha┐( ˘_˘)┌ ʅ(́◡◝)ʃ,
Sat 6 Jun 2009, 6:12,
archived)
Yes you can, but there's no way of doing it and preserving transparancy.
file-import-folders as frames
Then in the filename bit type *.* and hit load/open. That should then allow you to select any filetype including gifs.
Fucking backward.
(JeruWar and Piss,
Sat 6 Jun 2009, 3:51,
archived)
oh dear me. Thanks though, that's better than nothing.
(Dave Trouser; the people's choice - 75% agree,
Sat 6 Jun 2009, 3:55,
archived)
(AgentMuuhentai coordination,
Sat 6 Jun 2009, 4:56,
archived)
There is also no way to preserve frame timings when you import a .gif into cs4, regardless of how you do it. So if the original gif relies on lots of different frame delays, you'll have to reconstruct it once it's imported into the stack. A minor change to what Jeru said: in cs4 you'll probably need to use File -> Import -> Video Frames To Layers. The rest of his advice still holds.
(mofaha┐( ˘_˘)┌ ʅ(́◡◝)ʃ,
Sat 6 Jun 2009, 6:19,
archived)
CHRIS COX IS GOING TO HUNT YOU DOWN FOR SAYING THAT
(gronkpan@vomitinglarry.bsky.social,
Sat 6 Jun 2009, 6:44,
archived)
THE IRONY IS THAT BECAUSE I'M B&
THEY HAVE TO PRETEND NOT TO SEE ME
(mofaha┐( ˘_˘)┌ ʅ(́◡◝)ʃ,
Sat 6 Jun 2009, 8:10,
archived)
NO I'M PRETTY SURE THAT DOESN'T COUNT IRL
YEAH I CHECKED A LAWBOOK AND IT SAYS THAT IT DOESN'T COUNT IRL
(gronkpan@vomitinglarry.bsky.social,
Sat 6 Jun 2009, 8:37,
archived)